Sunday, January 30, 2011

The Professional Edge

So lets consider the thief edge from my last post:
Stealth Fighter
Requirements: Seasoned, Thief
If the character starts his turn unobserved by the enemy, they may make a Stealth Attack. To do this, they must first make a successful stealth roll vs their target's notice. If successful, they get a +2 bonus to any Fighting roll they then make against that enemy during their turn. If they get a raise on their stealth roll, they also get a bonus 1d6 on damage.

To be honest, I wouldn't use this edge in my game.

Here's the edge I would use:
Shadow Hand Rogue
Requirements: Seasoned, Thief
The character is a member of the notorious Shadow Hand, an organization of professional thieves. Shadow Hand is lead by the mysterious Darkclaw, whose true identity is only known to his most trusted associates. Shadow Hand is despised by the wealthy nobles and merchants of the city's High Street district, but is equally lauded in the city slums where Shadow Hand provides assistance to the poor and needy.

If the character starts his turn unobserved by the enemy, they may make a Stealth Attack. To do this, they must first make a successful stealth roll vs their target's notice. If successful, they get a +2 bonus to any Fighting roll they then make against that enemy during their turn. If they get a raise on their stealth roll, they also get a bonus 1d6 on damage.


Same mechanics, but much more compelling. Not only do you get the mechanical benefits, but a bunch of role playing benefits as well. Need to unload some hot loot quickly? Hire a top notch locksmith? Pick up some burglary tools? Our thief now has somewhere to go for these things. And membership in the Shadow Hand isn't a one-way street. If you as GM need to get the characters somewhere, the Shadow Hand can contact our thief with a mission. If the local potentate decides to crack down on the Shadow Hand, your players have some skin in the game.

So if your professional edges are just a boring set of rules, you are missing out on a major opportunity to get your players more involved in the campaign.

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